XGRIDS Pro Guide™ / Module 9: LCC Studio

Module 9 Quick Field Guide

The working reference for LCC Studio. Mode selector, the settings that lock at Start, the numbers and limits to remember, the pre-reconstruction checklist, navigation, tour authoring, delivery, and the gotchas that fail a job. Each line links to its full how-to.

LCC Studio at a Glance

LCC Studio turns XGRIDS scan data into 3D Gaussian Splatting models. It does not produce point clouds, and there is no conversion path to or from LixelStudio. If the job needs a measured point cloud, process the raw data through LixelStudio instead.

Editions. The free edition does Single Model reconstruction, local viewing, and publishing. The Premium edition adds Map Fusion, Aerial-Ground Map Fusion, Aerial Reconstruction, HD Enhancement, Spatial Recognition, and the full export set.

Devices. L2 Pro is supported across the reconstruction modes. K2 is supported across the modes, including Map Fusion and Aerial-Ground Map Fusion. PortalCam is supported across the modes, including Map Fusion and Aerial-Ground Map Fusion, with Layering Optimization on by default.

Load capture data by connecting the device over USB and letting LCC import it, which is the cleanest path. If you load by hand, select the main capture project folder the device created, not a sub-folder, and keep the project and backup paths on an SSD that is separate from the install directory.

Reconstruction Mode Selector

Choose the mode on the My Models page when you create the project. The mode is fixed at reconstruction.

ModeUse it whenInputs and hard limits
Single ModelOne continuous scan of one spaceOne device's capture.
Map FusionA site too large for one battery or sessionUp to 10 segments, all from the same device type, 200 minutes combined. L2 Pro 16-line and 32-line cannot be mixed. Every segment needs absolute coordinates from RTK. A segment with none is rejected at import, and control cannot be added after capture.
Aerial-Ground Map FusionSite, roof, and interior in one modelGround scan, plus 100 to 10,000 drone images (JPG or JPEG, above 1024 x 768, one consistent resolution), plus the per-pad takeoff and landing photos. All three are required or it fails.
Aerial ReconstructionDrone only, no ground device100 to 10,000 JPG or JPEG images, same resolution rules as above.
Video ReconstructionA model from existing footageOne MP4, MOV, or WEBM, up to about 16 minutes, 720p to 4K, H.264, H.265, AV1, or VP9.

Settings That Lock at Start

Every setting below is set at project creation and locks when you click Start. Changing one means reprocessing the whole scan, so confirm each first.

SettingSet toNote
Reconstruction QualityStandard for client workFast for previews only. Slow for final, large-screen, or detail-critical jobs, at more time and GPU memory.
PortabilityOn for any shared tourOptimizes for phones, tablets, and the web viewer. Off gives richer lighting but can stutter on mobile.
Maximum Gaussian Points25M or below (single model)Above 25M can overflow VRAM on a consumer GPU. In fusion modes the value applies per block and auto-adjusts, so higher has little effect.
Spatial RecognitionOn if you need a floor planIndoor scans, Premium, GPU VRAM above 8 GB. Cannot be added after reconstruction.
Coordinate System ConversionNone indoors, a target system for outdoor RTKWith valid RTK it converts automatically. Without RTK it shows None and the model still builds.
Layering OptimizationOn for PortalCam, off for repetitive layoutsCorrects loop-path drift. In cubicles or identical floors it can read one place as another, so disable it there.
SLAM Special ModeAutoRobust adds interference tolerance. None favors precision in clean conditions. Narrow Scene is only for tunnels, shafts, and long corridors.
PPRNormal, lower for outdoor edge bleedSky bleeding into edges is usually a capture-angle problem. Shoot more heights and angles to fix it at the source.
Exposure OptimizationOff, on for harsh lighting changesUse only when floating artifacts appear at indoor-to-outdoor transitions. Can soften very bright or dark areas.
Low-Memory ModeOff, on only if RAM failsSingle Model mode only. Writes intermediate data to disk and extends processing time.

Numbers and Limits to Remember

ItemValue
Processing time at StandardAbout 20 to 30 minutes of compute per 1 minute of capture.
64 GB RAMStable to about 30 minutes of capture. Risk of failure over 45.
128 GB RAMStable to about 60 minutes. Risk over 90. A total length of 150 minutes or more wants 128 GB.
Free disk before you startAt least 2x the capture size, on an SSD, separate from the install directory.
Maximum Gaussian Points25M ceiling for a single model on a consumer GPU.
GPU VRAM for HD Enhancement and Spatial RecognitionAbove 8 GB, or the feature will not run.
HD Enhancement photosL2 Pro 20 to 500. PortalCam 20 to 1000 with control points, 20 to 500 without. All from one camera.
Drone photos for fusion or aerial100 to 10,000 JPG or JPEG, above 1024 x 768, one consistent resolution.
Video inputUp to about 16 minutes, 720p to 4K.
3D Tiles4 million Gaussian point cap, and requires RTK absolute coordinates.

Pre-Reconstruction Checklist

Run this before you click Start. Most items cannot be fixed afterward without reprocessing or a return to the site.

  • Mode chosen before loading. It locks at Start.
  • Paths set for the project and the capture backup, on an SSD, separate from the install directory.
  • Disk reserved: at least 2x the capture size free.
  • Right folder loaded: the main capture project folder, not a sub-folder. USB auto-import is cleanest.
  • Floor plan decision made: if you need one, check Spatial Recognition now. It cannot be added later.
  • Fusion control confirmed: for Map Fusion or Aerial-Ground, every ground segment carries RTK or control points. Uncontrolled scans are rejected.
  • Point Cloud Preview run: it checks the data and flags fixable capture problems before you commit hours.
  • Locked settings confirmed: Quality, Portability, Maximum Gaussian Points, Coordinate System Conversion, and any device options.
  • Do not close LCC Studio once reconstruction starts. Closing interrupts the job.

Author a Tour: Quick Numbers

ToolKey facts and numbers
ViewpointsThree types: Guided Tour (jump-to points), Flythrough Path (animated route, up to 10 routes), Area View (screenshot source for reports). Names and titles up to 50 characters. Flythrough dwell defaults to 3 seconds, transition Linear or Jump.
AnnotationsDisplay annotation: title up to 50 characters, body up to 1000, up to 5 media files (JPEG, PNG, MP4) at 500 MB each, plus a link. Transition annotation links to another scene. Prefix labels ISSUE, INFO, SPEC on busy models.
MeasurementCoordinate, Distance, Area. Approximate, not survey grade. Ctrl snaps to an axis, Tab snaps to corners. Export as CSV or PDF.
Scene ReportCompiles the floor plan, viewpoints, and measurements. Title up to 50 characters, details up to 1000. Export as JPEG or PDF.
Render video1080p, 2K, or 4K. 30 or 60 FPS. MP4 output.

Full authoring workflow is on 9.9 Scene Editor Tools and 9.12 Virtual Tour Workflow.

Deliver

You do not export a file to share a tour. You publish, and the link LCC returns is the tour. Your client opens it in a browser with no install. Export is only for handing the file to someone who needs it in another program.

  1. Click File, then Publish, or use the quick-publish button on the project card.
  2. Choose access. Password-Free lets anyone with the link view. Encrypted requires a password, custom or system-generated.
  3. Add a model description for context, such as address, project name, and scan date.
  4. Click Create, then Share to copy the link and password. Manage links later in Publish Management.

Export format quick reference

FormatBest forNotes
LCC2Default for XGRIDS ecosystem deliverySmallest files through SOG or SPZ compression, smoother rendering. Recommended.
LCCOlder XGRIDS toolsLegacy format. Can export a no-texture mesh alongside.
PLYThird-party 3DGS toolsOpen standard, larger than LCC.
USDNVIDIA OmniverseDialog offers USD (ray-traced) and USDZ (forward compatible, needs firmware 3.0 and Single Model). Omniverse only.
3D TilesWebGIS, Cesium, ArcGISv2 for Cesium 1.31 or later, v1 for older. Requires RTK absolute coordinates. 4 million point cap.
Mesh (OBJ or PLY)Game engines, modeling softwareGeometry only, no texture.

For access-control choices by audience and the full format detail, see 9.7 Export Formats and 9.12 Virtual Tour Workflow.

Critical Gotchas

  • No recovery from poor scan data. Coverage gaps, drift, and weak loop closure are field problems. No setting fixes them in processing.
  • Settings lock at Start. Changing one means reprocessing the whole scan.
  • Map Fusion rejects any segment without absolute coordinates. Control cannot be added after capture, so uncontrolled scans must be recaptured.
  • Floor plans need Spatial Recognition on before processing. It cannot be added afterward.
  • Closing LCC during reconstruction interrupts the job. Reopen and use Continue Generation or Restart Generation.
  • 3D Tiles needs RTK absolute coordinates. Georeferencing cannot be added after the scan.
  • USDZ needs firmware 3.0 and Single Model. Without both, the USDZ option does not appear.
  • Narrow Scene SLAM fails in normal spaces. Use it only for tunnels, shafts, and long corridors.
  • High PPR bleeds sky into outdoor edges. Lower it for outdoor scenes.
  • Maximum Gaussian Points above 25M can overflow VRAM in a single model.
  • Layering Optimization on a repetitive layout can misalign the model. Turn it off for cubicles or identical floors.

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